SwordTember sent a bit of a softball idea for this one.
Or rather I'm going to cop out with my idea here.
I just got done playing Elden Ring (ten out of ten, would Tarnish again) and one of the in-game mechanics is the use of a block elemental grease to apply certain effects to a given nonmagical weapon. Examples include fire grease, magic grease (for biting into targets that are weak to such things) or holy grease to use radiant damage. In Elden Ring, you can find the material for making such items in game yourself.
How would we translate this to 5E? Simple. An alchemist can make this stuff and sell it for fifty gold a pop, but holy grease needs holy water, so factor the cost for this as a higher cost to the character who wants to use this clutch material on the battlefield. Now your weapon does its typical damage as its type, plus the secondary attribute imparted by the grease. This takes an action to apply, but lasts for a minute. Be forewarned that you lose the attribute at the end of that minute, regardless of if the weapon is used like this or not.
Also, like Elden Ring, we could take this a step further and make a smaller block that applies the effect faster, but doesn't last as long. Drawstring grease would be used in 5E as part of a move action, but only lasts for three rounds. The cost is the same, but this could easily mean the difference between simply knocking a troll down or making it stay dead.
Could this be used on ranged weapons? Probably, but you would have to coat the material you're shooting, not the weapon itself. Crossbow bolts and arrows can benefit, but given that it's a grease, firearms would cook the grease off on weapon discharge,
If anyone has ideas for this, I'm all ears.
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